
CHAPTER 11. USING GROOVES 147
11.3.2 Creating Texture With Randomization
You can use a groove's Random parameter to create realistic doublings. This can be partic-
ularly useful when creating string textures from single voices. To do this, rst duplicate the
track containing the clip that you want to thicken. Then apply a groove to one of the clips
and turn up its Random parameter. When you play the two clips together, each note will be
slightly (and randomly) out of sync with its counterpart on the other track.
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